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Small Game of Chance - Explanation of 5 Card Hold’em:

The upper section of the board has 24 tickets with two cards printed on each ticket. These 24 tickets are the only tickets to be sold. When the player receives one of these tickets that person now has a two card hand.

There is a community ticket, the word “FLOP” is printed on it. (On the bottom of the board.) There are three cards printed on it. When this ticket is opened by the seller or house the three cards that are revealed are to be combined with each of the first 24 tickets that were sold; now each player has a 5 card hand. The best 5 card hand wins.

To make sure there are no differences of opinion we have also printed a ticket with the word “WINNER” on it. There are two cards printed on it. These two cards match one of the first 24 tickets that were sold. That when combined with the “FLOP” is the best poker hand. (This ticket is not to be used in playing the game. It only determines the winning ticket for the seller or house.) 

There are two tickets that separate the “FLOP” and “WINNER” tickets. These two tickets are blanks. You can take them off and throw them away before you start the game.

As you may already know there is a chance of having two equal hands. If this should happen one of those tickets will have the word “FOLD” printed on it. This will eliminate a tie. If the player receives this ticket they need to buy another ticket if they want to stay in the game.

Each one of these boards for all intended purposes is unique. Just like taking a deck of cards (52 cards) shuffling them and dealing out 48 to the players and 3 to the community hand and leaving one face down. There are over 2 million possible combinations when shuffling 52 cards. With this in mind you can play with confidence that each one of our boards has a unique shuffle. 
 

Here are just a few examples of how to play 5 Card Hold’em:
 

  1. Sell each ticket for one dollar. (Brings in 24.00$) Open the winning ticket. The player that has the ticket that matches the ticket with the word “WINNER” printed on it wins the prize, we suggest 20.00$. (The house keeps 4.00$)
  2. Sell each ticket for one dollar. Open the “FLOP” and let the players bet on there 5 card hand. When betting is complete open the “WINNER” ticket to determine the winner. Suggested payout should be the standard payout of 20.00$ plus 90 percent of the betting. The house keeps the standard 4.00$ plus the remanding 10 percent of the bets.
  3. Sell each ticket for one dollar. Let the players decide to stay in or fold. If they are going to stay in they need to bet. (Make it a standard bet.) When betting is complete open the “FLOP”. Once each player has seen the “FLOP” allow them to bet on their 5 card hand. When betting is complete open the “WINNER” ticket to determine the winner. (If the “WINNER” ticket matches one of the tickets from a player that has folded you payout to the player who has the best hand that did not fold.) We suggest the payout should be the same percentages as example number two. 


These are just a few examples of ways to play. With your imagination we are sure you will come up with many other variations. We are interested in hearing every one of them. 

We are offering one gross of 5 Card Hold’em boards to the person who gives us in writing the most creative and profitable (for the player and the house) way to play. 
 

Examples of pay outs for jar tip bag games.



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Note: Sorry but pictures do not show the quality of our tip products due to the reflective properties of "card stock."




 
 
 

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